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 Post subject: Cobra Mechanics
PostPosted: Sat May 03, 2008 7:44 pm 

Joined: Tue Jun 26, 2007 10:19 am
Location: Eastern PA
Finally found a suitable head mold....the Indy German Soldier, just painted the hats blue.

Used an Air Trooper and Trooper...painted the neck flesh, had to add a little green stuff to the neck ball also. Accessories I had given to me in a large box full of fodder items...so I don't know what they are exactly from.

Image

Image

Image

Image

Thanks for looking!


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 Post subject: Re: Cobra Mechanics
PostPosted: Sat May 03, 2008 7:48 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Johnstown, PA. ( FLOOD CITY )
That's cool and i like it, good use of the new Indy parts and i especially like the OCC Bike all decked out in Cobra colors.

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 Post subject: Re: Cobra Mechanics
PostPosted: Sat May 03, 2008 7:56 pm 

Joined: Tue Jun 26, 2007 10:19 am
Location: Eastern PA
JBYRDD wrote:
That's cool and i like it, good use of the new Indy parts and i especially like the OCC Bike all decked out in Cobra colors.



Thanks buddy...glad you like it!

Wife wasn't too happy seeing me go farther down the toy aisle to the Indy figs. lol I'm glad I did though.


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 Post subject: Re: Cobra Mechanics
PostPosted: Sat May 03, 2008 10:16 pm 
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JC Podcaster

Joined: Tue Jun 26, 2007 10:19 am
Location: Clifton, NJ
They look pretty nice.

BTW- the tools and other accessories are from Chap Mei.

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 Post subject: Re: Cobra Mechanics
PostPosted: Sat May 03, 2008 10:24 pm 

Joined: Sat Aug 11, 2007 11:02 am
nice and simple custom, ain't nothng wrong with that..


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 Post subject: Re: Cobra Mechanics
PostPosted: Sat May 03, 2008 10:46 pm 
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General Pittance Contributor
General Pittance Contributor

Joined: Tue Jun 26, 2007 10:19 am
hell yeah, everything about the whole spread works beautifully!


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 Post subject: Re: Cobra Mechanics
PostPosted: Sun May 04, 2008 12:24 am 
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Cool after molding
Cool after molding

Joined: Tue Jun 26, 2007 10:19 am
Location: Wadsworth OH
They need belts...When you take the webgear off the 25A figures, it takes the belt details along with it...without belts...their pants will fall down.

You might want to try and find a couple of the tools belts that came out with the ARAH style Corps construction figures...they'd fit your needs and give your figures a belt in the process.

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 Post subject: Re: Cobra Mechanics
PostPosted: Sun May 04, 2008 12:37 am 
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Yesterday's Technology, at work for you Today™
Yesterday's Technology, at work for you Today™

Joined: Tue Jun 26, 2007 10:19 am
Location: Johnson City, TN
I don't know... I like the idea of giving them belts, but without them it gives them more of a coveralls look to the blue uniform; which works well for the mechanic look.

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 Post subject: Re: Cobra Mechanics
PostPosted: Sun May 04, 2008 12:36 pm 

Joined: Tue Jun 26, 2007 10:19 am
Location: Eastern PA
Dosser wrote:
I don't know... I like the idea of giving them belts, but without them it gives them more of a coveralls look to the blue uniform; which works well for the mechanic look.


Thats the look I was going for...more or less work duds/coveralls. I may have some belts here though...gonna try that look also and see which I prefer better.

Thanks for the feedback!!


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 Post subject: Re: Cobra Mechanics
PostPosted: Tue May 06, 2008 7:05 am 
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Snake Staked

Joined: Tue Jun 26, 2007 10:19 am
I am always a supporter of making behind the scenes cobra guys. Nicely done.

Though they don't look like coveralls do to the pant seem around the waist. Coveralls have a zipper or button up from crotch to neck - which would run through the symbol.


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