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 Post subject: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap)
PostPosted: Fri May 04, 2012 7:52 pm 
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Big Papa’s Space Yard + Chase Alexander (co-op with Cap)

Cap knew of this project of mine for awhile now, and has been very supportive in giving me ideas about different parts of it. But his generosity went well beyond mere ideas, when he sent me this:

(Shoebox dio by Cap)
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It might only show a small glimpse of the whole operation, but if you can imagine this as BP’s own workshop within the larger facility, it is absolutely perfect. More action shots to follow, but this goes quite a ways towards some of my dio-story planning as well.
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(btw, a lot of story follows here, but hopefully there are enough pics in to be worth it, even if you scroll past the text)...

I’ve hinted at the character Dexter “Big Papa” Rollins, Sr., a couple times before. He’s a lynchpin character in my sci-fi verse. He is the owner of Big Papa’s Space Yard, and the not completely unrelated Big Papa’s Racing Team (I showed the mechanic-turned race pilot who works for him in a previous post). He’s also the father of Dexter “Baby Boy” Rollins, Jr., who I’ve shown before, who is Percy Ajax’s right hand man, mechanic, and muscle.

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Big Papa’s Space Yard is just what it sounds like – a junk yard for derelict space vessels. It takes up about a quarter of an old space station/space port in orbit around the unclaimed Fringe world of Farhaven. His end of the station is the dark side of the port, facing outward towards the planet’s many moons. It includes a large hanger inside the port, where BP staff work to rebuild vessels and parts that can be salvaged for resale (through both legal and questionable channels) or personal use; and also a large floating graveyard of dead ships, of varying shapes and sizes, each tethered to the station for its fixed orbit.*

*When the station was first built, the facility now known as Big Papa's was a small ship construction yard, rather than a junkyard, and the entire station had been named after the ship-builder.

The rest of the station is still an active space port (designated FH01 for Interplanetary Port purposes, but known mostly by the station's original name, the Artifex), but it is of diminishing relevance. A recent ore strike planet side has created a population explosion, and the need for direct transport off world of mined resources has resulted in an enormous planet-side space port being built. The Artifex is still a hub for passenger transports, and those in need of BP’s services, but it is otherwise becoming a ghost town of sorts. What once was home to thousands of denizens now houses mere hundreds. Much of the station-based commerce is gone as well, with only a select few businesses still in operation. These factors all combine to make Big Papa essentially the “Mayor” of the Artifex, and such is the respect he engenders.

But Big Papa’s relevancy comes from more than his role on the station itself. He has what can, at best, be described as a checkered past. While his current operation is mostly on the up-and-up he certainly maintains a few shady connections. This is where Percy Ajax comes in. As a professional Pirate Hunter, Ajax spends a good part of his time on the Fringe worlds, and as the last “bastion of civilization” before entering the unexplored regions beyond the Fringe, Big Papa’s is a necessary refuge for weery travelers and those in need of parts to keep their ships in the “air”.

Over the years, Ajax has formed a great friendship with Big Papa. While Ajax has learned much of BP’s history, he lets him continue on unhindered, and in exchange benefits from back-channel news and gossip which aides in his pursuit of wanted criminals. Though Ajax now resides on Old Earth (as part of his exile from Avalonia), he considers BP’s to be his home away from home. The fact that his best friend is now BP’s only son has obviously solidified that relationship.

The robotic hand may or may not be symbolic of a hooked hand of old :shifty:
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even junkyards in space need a junkyard dog:
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This cooler shows up in Cap's dio, and is one of the few pieces I customized (paint and the ice cold beer):
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Other employees include: chief mechanic Logan (actually Maya Logan, but until people meet her in person, they always assume it’s a guy):
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The wrench was made by Cap also – and while he designed it for Chase Alexander (see below) it is so ridiculously perfect for Logan, it’s not even funny. See the end of the wrench? Yeah, it has a lipstick attachment. Lol. And there is an off-duty version of Logan for which this gains special relevance.

(teaser:) Image

I did quite a bit of sculpt work on Logan to get her outfit to meet my unique goals.
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I’m far from a talented sculptor, but I was thrilled with how she turned out.


Chase Alexander:
I previewed her once before, and said that Cap was going to do some tats on her for me. Got her back now, and she’s probably one of my favorite figures ever. Having my own work (she too was sculpted) combined with Cap’s excellent details just puts it over the top. There are probably some spots I could clean up paint-wise, but they really aren’t noticeable except for the extreme close up pics. And those just make Cap’s work seem all the more impressive.

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Chase is a member of Ajax’s crew. She fills the role of Tech, meaning she operates and also repairs all the advanced electrical and also computerized functions of the Talon, Percy’s ship. I tried to mimic some of the face piercings when I made her initially, but I gave Cap free reign on how much, and where and what, with regard to the ink. The tat on her right forearm is so incredibly perfect. He – completely on his own – essentially designed the logo for what a Tech-Guild would be (wrench and helix). Holy Cow. Now I just need to be able to approximate it for future work. Oh, and though Chase only recently met Big Papa herself, you can see on her back how much of an impression he made on her…
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Other miscellaneous pics:
Updated eye fix on my Paladin version of Ajax:
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A random civilian – she’ll mostly be background for various on-station scenes. She was fun to make, as she came to being using various pieces I never thought I’d get to work together to fit in with a modern construction style. The Star Wars torso was static when I started, but I converted it to one with a boob-joint. ;)
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Kwinn_Lives wrote:
you have now won more JCAs than anyone in the history of the award.

Mysterious Stranger wrote:
You sir are the definition of a Renaissance Nerd... you do it all so damn well.


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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Fri May 04, 2012 8:00 pm 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
Location: The Black Hole of Toydom
These women impress me very much...

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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Fri May 04, 2012 8:10 pm 
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Formerly JFAK075

Joined: Tue Jun 26, 2007 10:19 am
Location: Hawthorne, New Jersey
Great work as always. I dig the Firefly vibe I get from them.

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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Fri May 04, 2012 8:49 pm 
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Joined: Sun May 25, 2008 9:59 pm
Excellent work as always. They all look great, but your girls never fail to impress.

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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Sat May 05, 2012 12:04 am 

Joined: Mon Oct 22, 2007 1:08 am
All look pretty good. I really like Big Papa & Chase. What are the parts breakdown? Again, looking good.


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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Sat May 05, 2012 1:56 am 
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Joined: Mon Nov 19, 2007 3:31 pm
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Thanks fellas. GR - Even before I got into customizing, I always did have a way with the ladies... ;)

John - no doubt on the Firefly vibe. I think there's a little corner of the verse for every one of the sci-fi genres I love, but Firefly covers a good chunk of them alone.

Gaaway wrote:
All look pretty good. I really like Big Papa & Chase. What are the parts breakdown? Again, looking good.


Thanks. I'll try to get to some parts lists tomorrow.

In the meantime, in going back through the pics, one I felt needed help was Maya Logan. Specifically, the sloppy paint on her shirts.

Anyway, here's the small update:

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_________________
Kwinn_Lives wrote:
you have now won more JCAs than anyone in the history of the award.

Mysterious Stranger wrote:
You sir are the definition of a Renaissance Nerd... you do it all so damn well.


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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Sat May 05, 2012 2:12 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Denver, CO
that tall guy next to Papa looks like Shak kewl customs though

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[DESTRIN 41016] 2:33 pm: i wear girl jeans. i have some girl hoodies also I wear.


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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Sat May 05, 2012 2:13 am 
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DarkJedi'd

Joined: Tue Jun 26, 2007 10:19 am
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I would love to see just a ladies thread, and a 'directors commentary' tutorial on how you mod them.

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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Sat May 05, 2012 10:50 pm 
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Thanks - we'll see what we can do about that DJ ;)

Here are parts:
Parts

Big Papa is a Kimbo Slice head on a ROC Heavy Duty body, with boots fused from another figure.

Maya Logan v.1 is an Elsa head (from Last Crusade) with Scarlett hair; Ms. Marvel torso modded heavily; Ms. Marvel upper arms (?) fused to IJ Mutt arms from bicep down; BBI hands; and ROC Hawk legs. Wrist computer from Tomax.

Maya Logan v.2 (which was teased) is same head with ROC Baroness hair. It is on a Slayer torso as shown.

Chase Alexander - Sue Storm head; Sue Storm torso and upper arms, modded. Lower arms... I think from ROC Cover Girl.

Unnamed Civilian chick - Bombstrike head, SW torso and arms (pink alien with blue hair, name ?), DTC Cover Girl legs.

_________________
Kwinn_Lives wrote:
you have now won more JCAs than anyone in the history of the award.

Mysterious Stranger wrote:
You sir are the definition of a Renaissance Nerd... you do it all so damn well.


Last edited by drbindy on Tue May 08, 2012 2:11 am, edited 1 time in total.

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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Sun May 06, 2012 4:08 am 
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ARAHddict
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I like Big Papa, he looks like Roadblock's dad.


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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Sun May 06, 2012 8:41 am 
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Joined: Wed Sep 05, 2007 10:58 am
Location: Montreal, Canada
Big Papa is awesome.
The ladies are amazing as well and the cherry on top is of course the cool back story.

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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Sun May 06, 2012 2:22 pm 
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Special Limited Edition Co-Host / Membership Has Its Privileges
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thanks fellas.

Here's a couple "cleaned up" pics of Chase also. Cleaned up the pants a bit on the hip (the wash had accumulated and left too dark a stain) and also cleaned up the flesh where it meets the shirt:

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_________________
Kwinn_Lives wrote:
you have now won more JCAs than anyone in the history of the award.

Mysterious Stranger wrote:
You sir are the definition of a Renaissance Nerd... you do it all so damn well.


Top
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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Mon May 07, 2012 11:45 am 
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Plug
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Those touch ups fixed the small things. Love Cap's dio set. Those tattoos are crazy.

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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Tue May 08, 2012 2:06 am 
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Joined: Sun Apr 15, 2012 2:22 am
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Dude, I was gonna say Kimbo Slice before reading the recipe, a mixture of him, Fred G. Sanford, the junkyard dog, and Grady, everything is oh so excellent, absolutely.

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 Post subject: Re: Big Papa’s Space Yard + Chase Alexander (co-ops with Cap
PostPosted: Tue May 08, 2012 2:48 pm 
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Joined: Tue Sep 04, 2007 10:34 pm
So much goodness in this thread. I love Big Papa.

I think my favourite tho is, unsurprisingly, Chase Alexander, the inked woman

Its always good to see two top notch customisers collaborate. Superb work guys.


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